What is the fault series?

“fault” is an episodic Visual/Cinematic Novel series created by doujin (aka indie) developer ALICE IN DISSONANCE. Episodes are called “milestones” and usually are about 4~6 hours in length. It depicts a story about a princess named Selphine and her Royal Guard Ritona. While attempting to make an escape from a brutal assault that has devastated their homeland of Rughzenhaide, the two mysteriously teleport to the other side of the planet. The two must figure out a way to get back home.

fault’s production cycle is heavily influenced by the Japanese manga industry, releasing a comic every 6~8 months with an on going story. To clear a common misconception; fault is not a trilogy. It is also not purely Fantasy as much of the tone is heavily influenced by Science Fiction and focuses more on human drama rather than flashy battles and wizardry. It’s methodical narrative is a homage to the Science Fiction Genre of the 70~80’s.

Please follow Selphine and the gang on their journey back to their homeland of Rughzenhaide!

Release Road Map

Titles


“The end of peace, is the start of a journey.”

STORY

The tale begins in the country of Rughzenhaide, where the main characters Ritona and Princess Selphine live. Rughzenhaide has enjoyed a long era of peace for over 60 years–until one night, when a raid by an unknown force brings that peace to an abrupt end.
Ritona assumes the role of her Royal Guard and, using her vecktrakravte, narrowly succeeds in escaping the attackers with Princess Selphine.


…however, their planned “safe” destination is no shelter, but just an uninhabited place in the middle of the forest.


Upon leaving the forest, they find themselves at Kadia, the capital of the Third Sector of the Outer-Pole–all the way on the other side of the planet. Out in the Outer-Pole where the mana of the main continent doesn’t reach, the locals cannot use manakravte–instead, the remarkable, hitherto-unknown art dubbed “science” is rapidly advancing.

Selphine is completely hopeless at navigation, hardly even able to tell left from right. As she wanders through the area, she comes across a lone girl by the name of Rune.

As naïve and amicable as they both are, the two naturally become instant friends.

Told that there’s something she’s like to give them first, Ritona and Selphine decide to wait until noon before leaving the city…
Will Ritona be able to get Selphine back to Rughzenhaide unharmed in the end?


World


On this planet, the majority of the land is blessed with the power of a resource called “Mana.”

Wherever Mana is found, people have developed skills known as “manakravte” which have proved instrumental in establishing various nations–either by fostering prosperity, or otherwise by waging war.

However, those born and raised in the Outer-Pole–where Mana is scarce–tend to suffer a condition known as “Manashock” when exposed to higher levels of Mana without the chance to adapt. The seizures that result can easily lead to death. Thus, those whose bodies grow used to life in the Outer-Pole will never be able to set foot on the Mana-rich continents ever again.

Ritona and Selphine are natives of Rughzenhaide, which rode the development of manakravte to status as a highly advanced nation. Throughout their journey, Ritona and Selphine are bound to encounter a variety of other people and cultures besides that of their homeland.



Rughzenhaide Castle Sky Terrace

Featuring a view of the castle, burning to the ground at the hands of the mysterious attackers. Will Ritona and Selphine ever be able to see their home again…?

Kadia City Street

After fleeing Rughzenhaide, Ritona and Selphine ended up in the town of Kadia, literally on the opposite side of the world in the Outer-Pole. Society here, with no access to Mana unlike the other continents, has developed through the use of “science” instead.

Tavern

A typical bar found in the city of Kadia. There’s plenty of business every night in this bar, built inside the hollow trunk of a giant tree.

CHARACTERS

Selphine

Selphine Rughzenhaide

Our energetic, active princess with a still-green personality sharply contrasting her steadfast heart. Through a kravte called Path-Down, the memories and experiences of eight prior generations of rulers lie dormant within her.

Her sense of justice is twice as strong as any other, leading her to hotheadedly rush headlong into things whenever it calls her to action on a frequent basis.

She gives the impression of a resourceful young woman, but in fact still has much to learn about being a leader.

Selphine looks up to her guardian Ritona as one would an older sister, though her nosy behavior easily ignites Ritona’s temper.
She also absolutely loves eating good food.


Selphine

Rudo Zhevitz

The young head of the Zhevitz Company.

Founded by his father Cid Zhevitz, the company specializes in developing and distributing new Mana and science-based technologies. In his teens, he introduced a newly-developed stock-trading system to his company, massively influencing the business as a whole. Deceptively intellectual and skilled at dealing with people for his age, he speaks with a personality and manner that can overwhelm others.

The Board of Directors resent him largely due to his character, but they can hardly deny his ability given that he has far surpassed the successes of his father in leading the company.

He always calls Rune “Sara,” and a tendency to treat her as his possession sometimes shows through.

STORY

Selphine, the princess somehow spirited away halfway around the globe, continues her travels with her party.
They have managed to safely find their way out of the Outer-Pole region, arriving at Viscanta’s Port Sasary.

In this town bustling with travelers, Selphine and company come across a boy named Sol, who works as a guide around the city for travelers. With her guidance, the girls tour the more attractive areas in town in their search for a place to stay.
However, there is another aspect to Port Sasary hidden beneath the waves…


Meanwhile, Rughzenhaide is in a state of chaos following the attack on the castle.Several days have passed since the assault, during which Ritona and Selphine disappeared…
Ritona’s best friends and the royal court are split as to whether to devote manpower to search for the girls or to focus on defense of the country.


World

Onthe continents where the manastream flows, a unique phenomenon exists.

Called the “Vita Stream,” it is a location where aging is inhibited, and illnesses spontaneously heal themselves under the effects of the Mana flowing there. People living within are said to experience very long, healthy lives.

Ritona and her party have traveled to Viscanta, which neighbors the nation of Seris. In order to take advantage of a nearby Vita Stream, Seris has built an underwater city called Neo Sasary. Enclosed in a dome of glass, Neo Sasary is a beautiful city illuminated by the midday sun on the surface of the water. The glass itself glows at night, attracting all kinds of sea life.

However, what kind of culture lurks behind the beauty of this town…?






Port Sasary

A port town where the bars are active as early as lunchtime. The city is animated and busy on the surface, but one look at the back streets and alleys reveals a hidden, darker atmosphere. The poor are relegated here, and any hospitals or the like are nowhere to be found.

Neo Sasary

A city built underwater. In fact the area was built on a land mass where the Vita Stream flows, but it was submerged as water levels rose. Thus,Neo Sasary was built to replace the old lost town. Living here is only possible for the extremely wealthy.

Neo Sasary Town Square

An area located in the center of the city. Being underwater, the entire townscape sparkles and shines at noon as the waves above distort the rays of the midday sun. The small water tanks on the fence posts contain fish for sale, either for food or for decoration.

Characters

Selphine

Selphine Rughzenhaide

Our energetic, active princess with a still-green personality sharply contrasting her steadfast heart. Through a kravte called Path-Down, the memories and experiences of eight prior generations of rulers lie dormant within her.

Her sense of justice is twice as strong as any other, leading her to hotheadedly rush headlong into things whenever it calls her to action on a frequent basis.

She gives the impression of a resourceful young woman, but in fact still has much to learn about being a leader.

Selphine looks up to her guardian Ritona as one would an older sister, though her nosy behavior easily ignites Ritona’s temper.
She also absolutely loves eating good food.


Sol

Sol

The young boy who offers to act as a guide for Ritona’s party after they arrive in Sasary.

He’s well-versed in the best places for food and lodging, and happily helps the girls figure out what they need for their journey, but there is something unnatural about his behavior.

fault SILENCE THE PEDANT

fault – SILENCE THE PEDANT is a prequel to fault – milestone one. It takes place 5 years before the events of milestone one with the focus of the story being on Ritona and her experience before becoming Princess Selphine’s Royal Guardian.

Release Plans

PLANNED RELEASE DATE
2017 JUNE

PLANNED RELEASE OUTLETS
STEAM (JP/ENG ver)
DLsite (JP ver)
PACKAGE/PHYSICAL COPY (JP ver)

Story

The story is set in Rughzenhaide.

This story takes place before Ritona earns her position as Selphine’s royal guardian.

So what events led to Ritona choosing to join the princess’s personal guard…?

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