At its core, Human Reignition Project is a boy x girl visual novel made in the vein of classics like the Grisaia series and Ever17. We love games that require you to replay and go down different routes in order to get the full story, rather than a “one and done” approach.
What we’ve set out to create is a titan of a visual novel, with an estimated count of almost half a million words. At average reading speed, that’s nearly 30 hours worth of story to read, with as much replay value as we can stuff in.
The game’s set in Japan, in the relatively near future. Still this century, but a couple decades from now. Advancements in fields like robotics have made a lot of jobs redundant, and nearly omnipresent devices like smartphones have the done the same for face-to-face conversation. HRP as a game examines the impact that technologies like these have on our lives and relationships. Within the story, the Human Reignition Project is a small group formed by one old lecturer; a relic of a more personal generation. He’d like to see things go back closer to the way they were.
We’re not trying to teach a lesson or anything like that, though. It’s setting and flavor, instead of a moral approach. We also blend in some light science fiction elements, and even some aspects of action/thriller stories, as a shadowy organization on the outside begins to make their presence known.
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